15        [global::Cpp2ILInjected.Token(Token = 
"0x6004FEA")]
 
   16        [global::Cpp2ILInjected.Address(RVA = 
"0x902E98", Offset = 
"0x902E98", Length = 
"0x364")]
 
   17        [global::Cpp2ILInjected.CallAnalysis.ContainsUnimplementedInstructions]
 
   19        [global::Cpp2ILInjected.CallAnalysis.CallerCount(
Count = 4)]
 
   22        [global::Cpp2ILInjected.CallAnalysis.Calls(
Type = 
typeof(
UIPanel), Member = 
".ctor", ReturnType = 
typeof(
void))]
 
   23        [global::Cpp2ILInjected.CallAnalysis.Calls(
Type = 
typeof(
StyleDimension), Member = 
".ctor", MemberParameters = 
new object[]
 
   27        }, ReturnType = 
typeof(
void))]
 
   28        [global::Cpp2ILInjected.CallAnalysis.Calls(
Type = 
typeof(
UIElement), Member = 
"SetPadding", MemberParameters = 
new object[] { 
typeof(
float) }, ReturnType = 
typeof(
void))]
 
   29        [global::Cpp2ILInjected.CallAnalysis.Calls(
Type = 
typeof(
Color), Member = 
".ctor", MemberParameters = 
new object[]
 
   35        }, ReturnType = 
typeof(
void))]
 
   36        [global::Cpp2ILInjected.CallAnalysis.Calls(
Type = 
typeof(
Color), Member = 
"op_Multiply", MemberParameters = 
new object[]
 
   41        [global::Cpp2ILInjected.CallAnalysis.Calls(
Type = 
typeof(
Color), Member = 
".ctor", MemberParameters = 
new object[]
 
   46        }, ReturnType = 
typeof(
void))]
 
   48        [global::Cpp2ILInjected.CallAnalysis.Calls(
Type = 
typeof(
List<object>), Member = 
"get_Item", MemberParameters = 
new object[] { 
typeof(
int) }, ReturnType = 
"T")]
 
   49        [global::Cpp2ILInjected.CallAnalysis.Calls(
Type = 
typeof(
UIElement), Member = 
"SetSnapPoint", MemberParameters = 
new object[]
 
   55        }, ReturnType = 
typeof(
void))]
 
   56        [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(
Count = 13)]
 
   62        [global::Cpp2ILInjected.Token(Token = 
"0x40088CC")]
 
   63        [global::Cpp2ILInjected.FieldOffset(Offset = 
"0x148")]
 
   66        [global::Cpp2ILInjected.Token(Token = 
"0x40088CD")]
 
   67        [global::Cpp2ILInjected.FieldOffset(Offset = 
"0x150")]
 
 
PowerStripUIElement(string gamepadGroupName, List< UIElement > buttons)
 
List< UIElement > _buttonsBySorting