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    terraria-cpp2il v1.4.4.9
    
   Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon 
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 Inheritance diagram for System.Net.TimerThread.TimerNode:
 Collaboration diagram for System.Net.TimerThread.TimerNode:Public Member Functions | |
| void | Dispose () | 
Package Functions | |
| TimerNode (TimerThread.Callback callback, object context, int durationMilliseconds, object queueLock) | |
| TimerNode () | |
| override bool | Cancel () | 
| bool | Fire () | 
Properties | |
| override bool | HasExpired [get, set] | 
| TimerThread.TimerNode | Next [get, set] | 
| TimerThread.TimerNode | Prev [get, set] | 
| int | Duration [get, set] | 
| int | StartTime [get, set] | 
| int | Expiration [get, set] | 
| int | TimeRemaining [get, set] | 
Private Types | |
| enum | TimerState { Ready , Fired , Cancelled , Sentinel } | 
Private Attributes | |
| TimerThread.TimerNode.TimerState | m_TimerState | 
| TimerThread.Callback | m_Callback | 
| object | m_Context | 
| object | m_QueueLock | 
| TimerThread.TimerNode | next | 
| TimerThread.TimerNode | prev | 
| readonly int | m_StartTimeMilliseconds | 
| readonly int | m_DurationMilliseconds | 
Definition at line 483 of file TimerThread.cs.