terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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TimerThread.TimerNode System.Net.TimerThread.TimerNode.Next
getsetpackage

Definition at line 524 of file TimerThread.cs.

525 {
526 [global::Cpp2ILInjected.Token(Token = "0x6000CA8")]
527 [global::Cpp2ILInjected.Address(RVA = "0x1F2B104", Offset = "0x1F2B104", Length = "0x8")]
528 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
529 get
530 {
531 throw null;
532 }
533 [global::Cpp2ILInjected.Token(Token = "0x6000CA9")]
534 [global::Cpp2ILInjected.Address(RVA = "0x1F2B10C", Offset = "0x1F2B10C", Length = "0x8")]
535 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
536 set
537 {
538 throw null;
539 }
540 }