terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Public Member Functions | |
TwoAxisInputControl () | |
void | ClearInputState () |
void | Filter (TwoAxisInputControl twoAxisInputControl, float deltaTime) |
Static Public Member Functions | |
static implicit | operator bool (TwoAxisInputControl instance) |
static implicit | operator Vector2 (TwoAxisInputControl instance) |
static implicit | operator Vector3 (TwoAxisInputControl instance) |
Public Attributes | |
DeadZoneFunc | DeadZoneFunc |
bool | Raw |
Static Public Attributes | |
static readonly TwoAxisInputControl | Null |
Package Functions | |
void | UpdateWithAxes (float x, float y, ulong updateTick, float deltaTime) |
Properties | |
float | X [get, set, protected set] |
float | Y [get, set, protected set] |
OneAxisInputControl | Left [get, set, protected set] |
OneAxisInputControl | Right [get, set, protected set] |
OneAxisInputControl | Up [get, set, protected set] |
OneAxisInputControl | Down [get, set, protected set] |
ulong | UpdateTick [get, set, protected set] |
float | Sensitivity [get, set] |
float | StateThreshold [get, set] |
float | LowerDeadZone [get, set] |
float | UpperDeadZone [get, set] |
bool | State [get, set] |
bool | LastState [get, set] |
Vector2 | Value [get, set] |
Vector2 | LastValue [get, set] |
Vector2 | Vector [get, set] |
bool | HasChanged [get, set, protected set] |
bool | IsPressed [get, set] |
bool | WasPressed [get, set] |
bool | WasReleased [get, set] |
float | Angle [get, set] |
Static Private Member Functions | |
static | TwoAxisInputControl () |
Private Attributes | |
float< X > | k__BackingField |
float< Y > | k__BackingField |
OneAxisInputControl< Left > | k__BackingField |
OneAxisInputControl< Right > | k__BackingField |
OneAxisInputControl< Up > | k__BackingField |
OneAxisInputControl< Down > | k__BackingField |
ulong< UpdateTick > | k__BackingField |
float | sensitivity |
float | lowerDeadZone |
float | upperDeadZone |
float | stateThreshold |
bool | thisState |
bool | lastState |
Vector2 | thisValue |
Vector2 | lastValue |
bool | clearInputState |
bool< HasChanged > | k__BackingField |
Definition at line 10 of file TwoAxisInputControl.cs.