terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ Angle

float InControl.TwoAxisInputControl.Angle
getset

Definition at line 460 of file TwoAxisInputControl.cs.

461 {
462 [global::Cpp2ILInjected.Token(Token = "0x60001BF")]
463 [global::Cpp2ILInjected.Address(RVA = "0x1987938", Offset = "0x1987938", Length = "0x68")]
464 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(TestInputManager), Member = "OnGUI", ReturnType = typeof(void))]
465 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 2)]
466 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(Utility), Member = "VectorToAngle", MemberParameters = new object[] { typeof(Vector2) }, ReturnType = typeof(float))]
467 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 2)]
468 get
469 {
470 throw null;
471 }
472 }
class f__AnonymousType0<< Count > j__TPar