terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Terraria.Audio.ActiveSound Member List

This is the complete list of members for Terraria.Audio.ActiveSound, including all inherited members.

ActiveSound(SoundStyle style, Vector2 position)Terraria.Audio.ActiveSoundinline
ActiveSound(SoundStyle style)Terraria.Audio.ActiveSoundinline
ActiveSound(SoundStyle style, Vector2 position, ActiveSound.LoopedPlayCondition condition)Terraria.Audio.ActiveSoundinline
ConditionTerraria.Audio.ActiveSound
IsGlobalTerraria.Audio.ActiveSound
IsPlayingTerraria.Audio.ActiveSound
k__BackingFieldTerraria.Audio.ActiveSoundprivate
k__BackingFieldTerraria.Audio.ActiveSoundprivate
LoopedPlayCondition()Terraria.Audio.ActiveSound
Pause()Terraria.Audio.ActiveSoundinline
PitchTerraria.Audio.ActiveSound
Play()Terraria.Audio.ActiveSoundinlineprivate
PlayLooped(ActiveSound.LoopedPlayCondition condition)Terraria.Audio.ActiveSoundinlineprivate
PositionTerraria.Audio.ActiveSound
Resume()Terraria.Audio.ActiveSoundinline
SoundTerraria.Audio.ActiveSound
Stop()Terraria.Audio.ActiveSoundinline
StyleTerraria.Audio.ActiveSound
Update()Terraria.Audio.ActiveSoundinline
VolumeTerraria.Audio.ActiveSound