terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Ionic.Zlib.DeflateStream Class Reference
+ Inheritance diagram for Ionic.Zlib.DeflateStream:
+ Collaboration diagram for Ionic.Zlib.DeflateStream:

Public Member Functions

 DeflateStream (Stream stream, CompressionMode mode)
 
 DeflateStream (Stream stream, CompressionMode mode, CompressionLevel level)
 
 DeflateStream (Stream stream, CompressionMode mode, bool leaveOpen)
 
 DeflateStream (Stream stream, CompressionMode mode, CompressionLevel level, bool leaveOpen)
 
override void Flush ()
 
override int Read (byte[] buffer, int offset, int count)
 
override long Seek (long offset, SeekOrigin origin)
 
override void SetLength (long value)
 
override void Write (byte[] buffer, int offset, int count)
 
void CopyTo (Stream destination)
 
virtual void CopyTo (Stream destination, int bufferSize)
 
virtual void Close ()
 
void Dispose ()
 
virtual global::System.Threading.Tasks.Task FlushAsync (global::System.Threading.CancellationToken cancellationToken)
 
virtual global::System.IAsyncResult BeginRead (byte[] buffer, int offset, int count, global::System.AsyncCallback callback, object state)
 
virtual int EndRead (global::System.IAsyncResult asyncResult)
 
global::System.Threading.Tasks.Task< int > ReadAsync (byte[] buffer, int offset, int count)
 
virtual global::System.Threading.Tasks.Task< int > ReadAsync (byte[] buffer, int offset, int count, global::System.Threading.CancellationToken cancellationToken)
 
virtual global::System.Threading.Tasks.ValueTask< int > ReadAsync (global::System.Memory< byte > buffer, global::System.Threading.CancellationToken cancellationToken=default(global::System.Threading.CancellationToken))
 
virtual global::System.IAsyncResult BeginWrite (byte[] buffer, int offset, int count, global::System.AsyncCallback callback, object state)
 
virtual void EndWrite (global::System.IAsyncResult asyncResult)
 
global::System.Threading.Tasks.Task WriteAsync (byte[] buffer, int offset, int count)
 
virtual global::System.Threading.Tasks.Task WriteAsync (byte[] buffer, int offset, int count, global::System.Threading.CancellationToken cancellationToken)
 
virtual global::System.Threading.Tasks.ValueTask WriteAsync (global::System.ReadOnlyMemory< byte > buffer, global::System.Threading.CancellationToken cancellationToken=default(global::System.Threading.CancellationToken))
 
virtual int Read (global::System.Span< byte > buffer)
 
virtual int ReadByte ()
 
virtual void Write (global::System.ReadOnlySpan< byte > buffer)
 
virtual void WriteByte (byte value)
 

Static Public Member Functions

static byte[] CompressString (string s)
 
static byte[] CompressBuffer (byte[] b)
 
static string UncompressString (byte[] compressed)
 
static byte[] UncompressBuffer (byte[] compressed)
 

Static Public Attributes

static readonly Stream Null
 

Protected Member Functions

override void Dispose (bool disposing)
 

Package Functions

global::System.Threading.SemaphoreSlim EnsureAsyncActiveSemaphoreInitialized ()
 
global::System.IAsyncResult BeginReadInternal (byte[] buffer, int offset, int count, global::System.AsyncCallback callback, object state, bool serializeAsynchronously, bool apm)
 
global::System.IAsyncResult BeginWriteInternal (byte[] buffer, int offset, int count, global::System.AsyncCallback callback, object state, bool serializeAsynchronously, bool apm)
 
global::System.IAsyncResult BlockingBeginRead (byte[] buffer, int offset, int count, global::System.AsyncCallback callback, object state)
 
global::System.IAsyncResult BlockingBeginWrite (byte[] buffer, int offset, int count, global::System.AsyncCallback callback, object state)
 

Static Package Functions

static int BlockingEndRead (global::System.IAsyncResult asyncResult)
 
static void BlockingEndWrite (global::System.IAsyncResult asyncResult)
 
static global::System.Threading.Tasks.ValueTask< int > Method_Internal_Static_ValueTask_1_Int32_Task_1_Int32_Byte_Memory_1_Byte_0 (global::System.Threading.Tasks.Task< int > readTask, byte[] localBuffer, global::System.Memory< byte > localDestination)
 

Package Attributes

ZlibBaseStream _baseStream
 
Stream _innerStream
 

Properties

virtual FlushType FlushMode [get, set]
 
int BufferSize [get, set]
 
CompressionStrategy Strategy [get, set]
 
virtual long TotalIn [get, set]
 
virtual long TotalOut [get, set]
 
override bool CanRead [get, set]
 
override bool CanSeek [get, set]
 
override bool CanWrite [get, set]
 
override long Length [get, set]
 
override long Position [get, set]
 
virtual bool CanTimeout [get, set]
 
virtual int ReadTimeout [get, set]
 
virtual int WriteTimeout [get, set]
 

Private Member Functions

int GetCopyBufferSize ()
 
global::System.Threading.Tasks.Task< int > BeginEndReadAsync (byte[] buffer, int offset, int count)
 
void RunReadWriteTaskWhenReady (global::System.Threading.Tasks.Task asyncWaiter, Stream.ReadWriteTask readWriteTask)
 
void RunReadWriteTask (Stream.ReadWriteTask readWriteTask)
 
void FinishTrackingAsyncOperation ()
 
global::System.Threading.Tasks.Task FinishWriteAsync (global::System.Threading.Tasks.Task writeTask, byte[] localBuffer)
 
global::System.Threading.Tasks.Task BeginEndWriteAsync (byte[] buffer, int offset, int count)
 
bool HasOverriddenBeginEndRead ()
 
bool HasOverriddenBeginEndWrite ()
 

Private Attributes

bool _disposed
 
Stream.ReadWriteTask _activeReadWriteTask
 
global::System.Threading.SemaphoreSlim _asyncActiveSemaphore
 

Detailed Description

Definition at line 10 of file DeflateStream.cs.


The documentation for this class was generated from the following file: