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terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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This is the complete list of members for UnityEngine.Rendering.ShaderTagId, including all inherited members.
| Equals(object obj) | UnityEngine.Rendering.ShaderTagId | inline |
| Equals(ShaderTagId other) | UnityEngine.Rendering.ShaderTagId | inline |
| IEquatable< ShaderTagId >.Equals(T other) | System.IEquatable< ShaderTagId > | |
| GetHashCode() | UnityEngine.Rendering.ShaderTagId | inline |
| m_Id | UnityEngine.Rendering.ShaderTagId | private |
| ShaderTagId(string name) | UnityEngine.Rendering.ShaderTagId | inline |