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    terraria-cpp2il v1.4.4.9
    
   Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon 
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 Inheritance diagram for BindingsExample.PlayerActions:
 Collaboration diagram for BindingsExample.PlayerActions:Public Member Functions | |
| PlayerActions () | |
| void | Destroy () | 
| PlayerAction | GetPlayerActionByName (string actionName) | 
| void | Reset () | 
| void | ClearInputState () | 
| bool | HasBinding (BindingSource binding) | 
| void | RemoveBinding (BindingSource binding) | 
| byte[] | SaveData () | 
| void | LoadData (byte[] data) | 
| string | Save () | 
| void | Load (string data) | 
Static Public Member Functions | |
| static PlayerActions | CreateWithDefaultBindings () | 
Public Attributes | |
| readonly PlayerAction | Fire | 
| readonly PlayerAction | Jump | 
| readonly PlayerAction | Left | 
| readonly PlayerAction | Right | 
| readonly PlayerAction | Up | 
| readonly PlayerAction | Down | 
| readonly PlayerTwoAxisAction | Move | 
| BindingSourceType | LastInputType | 
| ulong | LastInputTypeChangedTick | 
| InputDeviceClass | LastDeviceClass | 
| InputDeviceStyle | LastDeviceStyle | 
Protected Member Functions | |
| PlayerAction | CreatePlayerAction (string name) | 
| PlayerOneAxisAction | CreateOneAxisPlayerAction (PlayerAction negativeAction, PlayerAction positiveAction) | 
| PlayerTwoAxisAction | CreateTwoAxisPlayerAction (PlayerAction negativeXAction, PlayerAction positiveXAction, PlayerAction negativeYAction, PlayerAction positiveYAction) | 
Package Functions | |
| void | AddPlayerAction (PlayerAction action) | 
| void | Update (ulong updateTick, float deltaTime) | 
Package Attributes | |
| PlayerAction | listenWithAction | 
Properties | |
| InputDevice | Device [get, set] | 
| List< InputDevice > | IncludeDevices [get, set, private set] | 
| List< InputDevice > | ExcludeDevices [get, set, private set] | 
| ReadOnlyCollection< PlayerAction > | Actions [get, set, private set] | 
| ulong | UpdateTick [get, set, protected set] | 
| Action< BindingSourceType > | OnLastInputTypeChanged [set] | 
| bool | Enabled [get, set] | 
| bool | PreventInputWhileListeningForBinding [get, set] | 
| object | UserData [get, set] | 
| PlayerAction | this[string actionName] [get, set] | 
| bool | IsListeningForBinding [get, set] | 
| BindingListenOptions | ListenOptions [get, set] | 
| InputDevice | ActiveDevice [get, set] | 
Private Member Functions | |
| InputDevice | FindActiveDevice () | 
Private Attributes | |
| InputDevice< Device > | k__BackingField | 
| List< InputDevice >< IncludeDevices > | k__BackingField | 
| List< InputDevice >< ExcludeDevices > | k__BackingField | 
| ReadOnlyCollection< PlayerAction >< Actions > | k__BackingField | 
| ulong< UpdateTick > | k__BackingField | 
| bool< Enabled > | k__BackingField | 
| bool< PreventInputWhileListeningForBinding > | k__BackingField | 
| object< UserData > | k__BackingField | 
| List< PlayerAction > | actions | 
| List< PlayerOneAxisAction > | oneAxisActions | 
| List< PlayerTwoAxisAction > | twoAxisActions | 
| Dictionary< string, PlayerAction > | actionsByName | 
| BindingListenOptions | listenOptions | 
| InputDevice | activeDevice | 
Static Private Attributes | |
| const ushort | currentDataFormatVersion = 2 | 
Definition at line 11 of file PlayerActions.cs.