terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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UnityEngine.Events Namespace Reference

Classes

class  ArgumentCache
 
class  BaseInvokableCall
 
class  CachedInvokableCall
 
class  InvokableCall
 
class  InvokableCallList
 
class  PersistentCall
 
class  PersistentCallGroup
 
class  UnityEvent
 
class  UnityEventBase
 
class  UnityEventTools
 

Enumerations

enum  PersistentListenerMode {
  EventDefined , Void , Object , Int ,
  Float , String , Bool
}
 
enum  UnityEventCallState { Off , EditorAndRuntime , RuntimeOnly }
 

Functions

delegate void UnityAction< T0 > (T0 arg0)
 
delegate void UnityAction< T0, T1, T2 > (T0 arg0, T1 arg1, T2 arg2)
 
delegate void UnityAction< T0, T1, T2, T3 > (T0 arg0, T1 arg1, T2 arg2, T3 arg3)
 
delegate void UnityAction ()
 
delegate void UnityAction< T0, T1 > (T0 arg0, T1 arg1)