terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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UnityEngine.Events.ArgumentCache Class Reference
+ Inheritance diagram for UnityEngine.Events.ArgumentCache:
+ Collaboration diagram for UnityEngine.Events.ArgumentCache:

Public Member Functions

void OnBeforeSerialize ()
 
void OnAfterDeserialize ()
 
 ArgumentCache ()
 

Properties

Object unityObjectArgument [get, set]
 
string unityObjectArgumentAssemblyTypeName [get, set]
 
int intArgument [get, set]
 
float floatArgument [get, set]
 
string stringArgument [get, set]
 
bool boolArgument [get, set]
 

Private Attributes

Object m_ObjectArgument
 
string m_ObjectArgumentAssemblyTypeName
 
int m_IntArgument
 
float m_FloatArgument
 
string m_StringArgument
 
bool m_BoolArgument
 

Detailed Description

Definition at line 10 of file ArgumentCache.cs.


The documentation for this class was generated from the following file: