terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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UnityEngine.Events.PersistentCall Class Reference
+ Inheritance diagram for UnityEngine.Events.PersistentCall:
+ Collaboration diagram for UnityEngine.Events.PersistentCall:

Public Member Functions

bool IsValid ()
 
BaseInvokableCall GetRuntimeCall (UnityEventBase theEvent)
 
void OnBeforeSerialize ()
 
void OnAfterDeserialize ()
 
 PersistentCall ()
 

Properties

Object target [get, set]
 
string targetAssemblyTypeName [get, set]
 
string methodName [get, set]
 
PersistentListenerMode mode [get, set]
 
ArgumentCache arguments [get, set]
 

Static Private Member Functions

static BaseInvokableCall GetObjectCall (Object target, MethodInfo method, ArgumentCache arguments)
 

Private Attributes

Object m_Target
 
string m_TargetAssemblyTypeName
 
string m_MethodName
 
PersistentListenerMode m_Mode
 
ArgumentCache m_Arguments
 
UnityEventCallState m_CallState
 

Detailed Description

Definition at line 11 of file PersistentCall.cs.


The documentation for this class was generated from the following file: