terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ VisualPosition

override Microsoft.Xna.Framework.Vector2 Terraria.Player.VisualPosition
getset

Definition at line 1319 of file Player.cs.

1320 {
1321 [global::Cpp2ILInjected.Token(Token = "0x60022B3")]
1322 [global::Cpp2ILInjected.Address(RVA = "0xEA2990", Offset = "0xEA2990", Length = "0x90")]
1323 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
1324 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(Microsoft.Xna.Framework.Vector2), Member = ".ctor", MemberParameters = new object[]
1325 {
1326 typeof(float),
1327 typeof(float)
1328 }, ReturnType = typeof(void))]
1329 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(Microsoft.Xna.Framework.Vector2), Member = "op_Addition", MemberParameters = new object[]
1330 {
1331 typeof(Microsoft.Xna.Framework.Vector2),
1332 typeof(Microsoft.Xna.Framework.Vector2)
1333 }, ReturnType = typeof(Microsoft.Xna.Framework.Vector2))]
1334 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 2)]
1335 get
1336 {
1337 throw null;
1338 }
1339 }
class f__AnonymousType0<< Count > j__TPar