terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
Loading...
Searching...
No Matches

◆ IsVoidVaultEnabled

bool Terraria.Player.IsVoidVaultEnabled
getset

Definition at line 3169 of file Player.cs.

3170 {
3171 [global::Cpp2ILInjected.Token(Token = "0x6002305")]
3172 [global::Cpp2ILInjected.Address(RVA = "0xEA34B4", Offset = "0xEA34B4", Length = "0x10")]
3173 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(NetMessage), Member = "SendData", MemberParameters = new object[]
3174 {
3175 typeof(int),
3176 typeof(int),
3177 typeof(int),
3179 typeof(int),
3180 typeof(float),
3181 typeof(float),
3182 typeof(float),
3183 typeof(int),
3184 typeof(int),
3185 typeof(int)
3186 }, ReturnType = typeof(void))]
3187 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(ChestUI), Member = "DrawButton", MemberParameters = new object[]
3188 {
3190 typeof(int),
3191 typeof(int),
3192 typeof(int)
3193 }, ReturnType = typeof(void))]
3194 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(ChestUI), Member = "ToggleVacuum", ReturnType = typeof(void))]
3195 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 3)]
3196 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(BitsByte), Member = "get_Item", MemberParameters = new object[] { typeof(int) }, ReturnType = typeof(bool))]
3197 get
3198 {
3199 throw null;
3200 }
3201 [global::Cpp2ILInjected.Token(Token = "0x6002306")]
3202 [global::Cpp2ILInjected.Address(RVA = "0xEA34C4", Offset = "0xEA34C4", Length = "0x14")]
3203 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(MessageBuffer), Member = "ProcessData", MemberParameters = new object[]
3204 {
3205 typeof(byte[]),
3206 typeof(int),
3207 typeof(ref int)
3208 }, ReturnType = typeof(void))]
3209 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(Player), Member = "Update", MemberParameters = new object[] { typeof(int) }, ReturnType = typeof(void))]
3210 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(ChestUI), Member = "ToggleVacuum", ReturnType = typeof(void))]
3211 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 3)]
3212 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(BitsByte), Member = "set_Item", MemberParameters = new object[]
3213 {
3214 typeof(int),
3215 typeof(bool)
3216 }, ReturnType = typeof(void))]
3217 set
3218 {
3219 throw null;
3220 }
3221 }
class f__AnonymousType0<< Count > j__TPar