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| static int  | Place (int x, int y) | 
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| static int  | Hook_AfterPlacement (int x, int y, int type=475, int style=0, int direction=1, int alternate=0) | 
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| static void  | Kill (int x, int y) | 
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| static int  | Find (int x, int y) | 
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| static void  | Framing_CheckTile (int callX, int callY) | 
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| static void  | OnPlayerInteraction (Player player, int clickX, int clickY) | 
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| static bool  | FitsHatRack (Item item) | 
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| static bool  | IsBreakable (int clickX, int clickY) | 
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| static int  | AssignNewID () | 
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| static void  | Clear () | 
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| static void  | UpdateStart () | 
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| static void  | UpdateEnd () | 
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| static void  | InitializeAll () | 
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| static int  | GetKey (int x, int y) | 
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| static void  | PlaceEntityNet (int x, int y, int type) | 
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| static void  | Write (BinaryWriter writer, TileEntity ent, bool networkSend=false) | 
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| static TileEntity  | Read (BinaryReader reader, bool networkSend=false) | 
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| static TileEntity  | ReadPos32 (BinaryReader reader, bool networkSend=false) | 
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| static bool  | IsOccupied (int id, out int interactingPlayer) | 
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| static void  | BasicOpenCloseInteraction (Player player, int x, int y, int id) | 
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| static void  | SetInteractionAnchor (Player player, int x, int y, int id) | 
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Definition at line 23 of file TEHatRack.cs.