terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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UISlicedImage.cs
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1using System;
6using Terraria.UI;
7
9{
10 [global::Cpp2ILInjected.Token(Token = "0x2000ACD")]
11 public class UISlicedImage : UIElement
12 {
13 [global::Cpp2ILInjected.Token(Token = "0x170008CE")]
14 public Color Color
15 {
16 [global::Cpp2ILInjected.Token(Token = "0x6005155")]
17 [global::Cpp2ILInjected.Address(RVA = "0x92EDA4", Offset = "0x92EDA4", Length = "0x8")]
18 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
19 get
20 {
21 throw null;
22 }
23 [global::Cpp2ILInjected.Token(Token = "0x6005156")]
24 [global::Cpp2ILInjected.Address(RVA = "0x92EDAC", Offset = "0x92EDAC", Length = "0x8")]
25 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
26 set
27 {
28 throw null;
29 }
30 }
31
32 [global::Cpp2ILInjected.Token(Token = "0x6005157")]
33 [global::Cpp2ILInjected.Address(RVA = "0x92EDB4", Offset = "0x92EDB4", Length = "0xD4")]
34 [global::Cpp2ILInjected.CallAnalysis.ContainsUnimplementedInstructions]
35 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
36 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(UIElement), Member = ".ctor", ReturnType = typeof(void))]
37 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(Utils), Member = "Width", MemberParameters = new object[] { typeof(Asset<Texture2D>) }, ReturnType = typeof(int))]
38 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(StyleDimension), Member = "Set", MemberParameters = new object[]
39 {
40 typeof(float),
41 typeof(float)
42 }, ReturnType = typeof(void))]
43 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(Utils), Member = "Height", MemberParameters = new object[] { typeof(Asset<Texture2D>) }, ReturnType = typeof(int))]
44 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 4)]
46 {
47 throw null;
48 }
49
50 [global::Cpp2ILInjected.Token(Token = "0x6005158")]
51 [global::Cpp2ILInjected.Address(RVA = "0x92EE88", Offset = "0x92EE88", Length = "0x8")]
52 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
53 public void SetImage(Asset<Texture2D> texture)
54 {
55 throw null;
56 }
57
58 [global::Cpp2ILInjected.Token(Token = "0x6005159")]
59 [global::Cpp2ILInjected.Address(RVA = "0x92EE90", Offset = "0x92EE90", Length = "0x110")]
60 [global::Cpp2ILInjected.CallAnalysis.ContainsUnimplementedInstructions]
61 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
62 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(Utils), Member = "DrawSplicedPanel", MemberParameters = new object[]
63 {
66 typeof(int),
67 typeof(int),
68 typeof(int),
69 typeof(int),
70 typeof(int),
71 typeof(int),
72 typeof(int),
73 typeof(int),
75 }, ReturnType = typeof(void))]
76 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 3)]
77 protected override void DrawSelf(SpriteBatch spriteBatch)
78 {
79 throw null;
80 }
81
82 [global::Cpp2ILInjected.Token(Token = "0x600515A")]
83 [global::Cpp2ILInjected.Address(RVA = "0x92EFA0", Offset = "0x92EFA0", Length = "0x14")]
84 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
85 public void SetSliceDepths(int top, int bottom, int left, int right)
86 {
87 throw null;
88 }
89
90 [global::Cpp2ILInjected.Token(Token = "0x600515B")]
91 [global::Cpp2ILInjected.Address(RVA = "0x92EFB4", Offset = "0x92EFB4", Length = "0x10")]
92 [global::Cpp2ILInjected.CallAnalysis.ContainsUnimplementedInstructions]
93 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
94 public void SetSliceDepths(int fluff)
95 {
96 throw null;
97 }
98
99 [global::Cpp2ILInjected.Token(Token = "0x40089E7")]
100 [global::Cpp2ILInjected.FieldOffset(Offset = "0x148")]
102
103 [global::Cpp2ILInjected.Token(Token = "0x40089E8")]
104 [global::Cpp2ILInjected.FieldOffset(Offset = "0x150")]
105 private Color _color;
106
107 [global::Cpp2ILInjected.Token(Token = "0x40089E9")]
108 [global::Cpp2ILInjected.FieldOffset(Offset = "0x154")]
109 private int _leftSliceDepth;
110
111 [global::Cpp2ILInjected.Token(Token = "0x40089EA")]
112 [global::Cpp2ILInjected.FieldOffset(Offset = "0x158")]
113 private int _rightSliceDepth;
114
115 [global::Cpp2ILInjected.Token(Token = "0x40089EB")]
116 [global::Cpp2ILInjected.FieldOffset(Offset = "0x15C")]
117 private int _topSliceDepth;
118
119 [global::Cpp2ILInjected.Token(Token = "0x40089EC")]
120 [global::Cpp2ILInjected.FieldOffset(Offset = "0x160")]
121 private int _bottomSliceDepth;
122 }
123}
class f__AnonymousType0<< Count > j__TPar
override void DrawSelf(SpriteBatch spriteBatch)
void SetImage(Asset< Texture2D > texture)
void SetSliceDepths(int top, int bottom, int left, int right)