terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Terraria.GameContent.Skies.MartianSky.Ufo Struct Reference
+ Collaboration diagram for Terraria.GameContent.Skies.MartianSky.Ufo:

Public Member Functions

 Ufo (Texture2D texture, float depth=1f)
 
Rectangle GetSourceRectangle ()
 
bool Update ()
 
void AssignNewBehavior ()
 

Static Public Member Functions

static Ufo ()
 

Public Attributes

Texture2D GlowTexture
 
Vector2 Position
 
int FrameHeight
 
int FrameWidth
 
float Depth
 
float Scale
 
float Opacity
 
bool IsActive
 
float Rotation
 

Static Public Attributes

static UnifiedRandom Random
 

Properties

int Frame [get, set]
 
Texture2D Texture [get, set]
 
MartianSky.IUfoController Controller [get, set]
 

Private Attributes

int _frame
 
Texture2D _texture
 
MartianSky.IUfoController _controller
 

Static Private Attributes

const int MAX_FRAMES = 3
 
const int FRAME_RATE = 4
 

Detailed Description

Definition at line 335 of file MartianSky.cs.


The documentation for this struct was generated from the following file: