terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ Texture

Texture2D Terraria.GameContent.Skies.MartianSky.Ufo.Texture
getset

Definition at line 358 of file MartianSky.cs.

359 {
360 [global::Cpp2ILInjected.Token(Token = "0x6004A23")]
361 [global::Cpp2ILInjected.Address(RVA = "0x857068", Offset = "0x857068", Length = "0x8")]
362 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
363 get
364 {
365 throw null;
366 }
367 [global::Cpp2ILInjected.Token(Token = "0x6004A24")]
368 [global::Cpp2ILInjected.Address(RVA = "0x857070", Offset = "0x857070", Length = "0x30")]
369 [global::Cpp2ILInjected.CallAnalysis.ContainsUnimplementedInstructions]
370 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
371 set
372 {
373 throw null;
374 }
375 }