terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
Loading...
Searching...
No Matches

◆ Frame

int Terraria.GameContent.Skies.MartianSky.Ufo.Frame
getset

Definition at line 338 of file MartianSky.cs.

339 {
340 [global::Cpp2ILInjected.Token(Token = "0x6004A21")]
341 [global::Cpp2ILInjected.Address(RVA = "0x857060", Offset = "0x857060", Length = "0x8")]
342 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
343 get
344 {
345 throw null;
346 }
347 [global::Cpp2ILInjected.Token(Token = "0x6004A22")]
348 [global::Cpp2ILInjected.Address(RVA = "0x855EC4", Offset = "0x855EC4", Length = "0x28")]
349 [global::Cpp2ILInjected.CallAnalysis.ContainsUnimplementedInstructions]
350 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
351 set
352 {
353 throw null;
354 }
355 }