terraria-cpp2il
v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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INeedRenderTargetContent.cs
Go to the documentation of this file.
1
using
System
;
2
using
Cpp2ILInjected
;
3
using
Microsoft.Xna.Framework.Graphics
;
4
5
namespace
Terraria.GameContent
6
{
7
[global::Cpp2ILInjected.Token(Token =
"0x20007C8"
)]
8
public
interface
INeedRenderTargetContent
9
{
10
[global::Cpp2ILInjected.Token(Token =
"0x170007BC"
)]
11
bool
IsReady
12
{
13
[global::Cpp2ILInjected.Token(Token =
"0x6004095"
)]
14
get
;
15
}
16
17
[global::Cpp2ILInjected.Token(Token =
"0x6004096"
)]
18
void
PrepareRenderTarget
(
GraphicsDevice
device,
SpriteBatch
spriteBatch);
19
20
[global::Cpp2ILInjected.Token(Token =
"0x6004097"
)]
21
void
Reset
();
22
}
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}
Microsoft.Xna.Framework.Graphics.GraphicsDevice
Definition
GraphicsDevice.cs:17
Microsoft.Xna.Framework.Graphics.SpriteBatch
Definition
SpriteBatch.cs:43
Terraria.GameContent.INeedRenderTargetContent.Reset
void Reset()
Terraria.GameContent.INeedRenderTargetContent.PrepareRenderTarget
void PrepareRenderTarget(GraphicsDevice device, SpriteBatch spriteBatch)
Terraria.GameContent.INeedRenderTargetContent.IsReady
bool IsReady
Definition
INeedRenderTargetContent.cs:12
Terraria.GameContent.INeedRenderTargetContent
Definition
INeedRenderTargetContent.cs:9
Cpp2ILInjected
Definition
AddressAttribute.cs:4
Microsoft.Xna.Framework.Graphics
Definition
Blend.cs:5
System
Definition
__Il2CppComDelegate.cs:6
Terraria.GameContent
Definition
AchievementsHelper.cs:15
source
Terraria
GameContent
INeedRenderTargetContent.cs
Generated by
1.10.0