terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Terraria.GameContent.UI.ResourceSets.ResourceDrawSettings Struct Reference
+ Collaboration diagram for Terraria.GameContent.UI.ResourceSets.ResourceDrawSettings:

Public Member Functions

void Draw (SpriteBatch spriteBatch, ref bool isHovered)
 
delegate void TextureGetter (int elementIndex, int firstElementIndex, int lastElementIndex, out Asset< Texture2D > texture, out Vector2 drawOffset, out float drawScale, out Rectangle? sourceRect)
 

Public Attributes

Vector2 TopLeftAnchor
 
int ElementCount
 
int ElementIndexOffset
 
ResourceDrawSettings.TextureGetter GetTextureMethod
 
Vector2 OffsetPerDraw
 
Vector2 OffsetPerDrawByTexturePercentile
 
Vector2 OffsetSpriteAnchor
 
Vector2 OffsetSpriteAnchorByTexturePercentile
 

Detailed Description

Definition at line 11 of file ResourceDrawSettings.cs.


The documentation for this struct was generated from the following file: