terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Terraria.DataStructures.TileReachCheckSettings Struct Reference
+ Collaboration diagram for Terraria.DataStructures.TileReachCheckSettings:

Public Member Functions

void GetRanges (Player player, out int x, out int y)
 

Public Attributes

int TileRangeMultiplier
 
int? TileReachLimit
 
int? OverrideXReach
 
int? OverrideYReach
 

Properties

static TileReachCheckSettings Simple [get, set]
 
static TileReachCheckSettings Pylons [get, set]
 
static TileReachCheckSettings QuickStackToNearbyChests [get, set]
 

Detailed Description

Definition at line 14 of file TileReachCheckSettings.cs.


The documentation for this struct was generated from the following file: