terraria-cpp2il
v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
Loading...
Searching...
No Matches
IEntryFilter.cs
Go to the documentation of this file.
1
using
System
;
2
using
Cpp2ILInjected
;
3
using
Microsoft.Xna.Framework
;
4
using
Microsoft.Xna.Framework.Graphics
;
5
using
Terraria.UI
;
6
7
namespace
Terraria.DataStructures
8
{
9
[global::Cpp2ILInjected.Token(Token =
"0x2000625"
)]
10
public
interface
IEntryFilter
<T>
11
{
12
[global::Cpp2ILInjected.Token(Token =
"0x60035F1"
)]
13
bool
FitsFilter
(T entry);
14
15
[global::Cpp2ILInjected.Token(Token =
"0x60035F2"
)]
16
string
GetDisplayNameKey
();
17
18
[global::Cpp2ILInjected.Token(Token =
"0x60035F3"
)]
19
UIElement
GetImage
();
20
21
[global::Cpp2ILInjected.Token(Token =
"0x60035F4"
)]
22
void
GetDisplay
(
out
Texture2D
texture,
out
Rectangle
frame);
23
}
24
}
j__TPar
class f__AnonymousType0<< Count > j__TPar
Definition
--f__AnonymousType0.cs:11
Microsoft.Xna.Framework.Graphics.Texture2D
Definition
Texture2D.cs:19
Terraria.UI.UIElement
Definition
UIElement.cs:24
Terraria.DataStructures.IEntryFilter.GetDisplayNameKey
string GetDisplayNameKey()
Terraria.DataStructures.IEntryFilter.FitsFilter
bool FitsFilter(T entry)
Terraria.DataStructures.IEntryFilter.GetDisplay
void GetDisplay(out Texture2D texture, out Rectangle frame)
Terraria.DataStructures.IEntryFilter.GetImage
UIElement GetImage()
Terraria.DataStructures.IEntryFilter
Definition
IEntryFilter.cs:11
Cpp2ILInjected
Definition
AddressAttribute.cs:4
Microsoft.Xna.Framework.Graphics
Definition
Blend.cs:5
Microsoft.Xna.Framework
Definition
AudioChannels.cs:5
System
Definition
__Il2CppComDelegate.cs:6
Terraria.DataStructures
Definition
AEntitySource_OnHit.cs:6
Terraria.UI
Definition
Alignment.cs:10
Microsoft.Xna.Framework.Rectangle
Definition
Rectangle.cs:48
source
Terraria
DataStructures
IEntryFilter.cs
Generated by
1.10.0