terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ DPad

GamePadDPad Microsoft.Xna.Framework.Input.GamePadState.DPad
getset

Definition at line 75 of file GamePadState.cs.

76 {
78 [global::Cpp2ILInjected.Token(Token = "0x6001565")]
79 [global::Cpp2ILInjected.Address(RVA = "0xA99114", Offset = "0xA99114", Length = "0x10")]
80 [global::Cpp2ILInjected.CallAnalysis.ContainsUnimplementedInstructions]
81 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
82 readonly get
83 {
84 throw null;
85 }
87 [global::Cpp2ILInjected.Token(Token = "0x6001566")]
88 [global::Cpp2ILInjected.Address(RVA = "0xA99124", Offset = "0xA99124", Length = "0xC")]
89 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
90 internal set
91 {
92 throw null;
93 }
94 }
class f__AnonymousType0<< Count > j__TPar