terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
Loading...
Searching...
No Matches
Terraria.Graphics.Shaders.ArmorShaderData Member List

This is the complete list of members for Terraria.Graphics.Shaders.ArmorShaderData, including all inherited members.

_effectPassTerraria.Graphics.Shaders.ShaderData
_passNameTerraria.Graphics.Shaders.ShaderDataprotected
_shaderTerraria.Graphics.Shaders.ShaderDataprivate
_uColorTerraria.Graphics.Shaders.ArmorShaderDataprivate
_uColorParamTerraria.Graphics.Shaders.ArmorShaderDataprivate
_uDirectionParamTerraria.Graphics.Shaders.ArmorShaderDataprivate
_uImageTerraria.Graphics.Shaders.ArmorShaderDataprivate
_uImageSize0ParamTerraria.Graphics.Shaders.ArmorShaderDataprivate
_uImageSize1ParamTerraria.Graphics.Shaders.ArmorShaderDataprivate
_uLegacyArmorSheetSizeParamTerraria.Graphics.Shaders.ArmorShaderDataprivate
_uLegacyArmorSourceRectParamTerraria.Graphics.Shaders.ArmorShaderDataprivate
_uOpacityTerraria.Graphics.Shaders.ArmorShaderDataprivate
_uOpacityParamTerraria.Graphics.Shaders.ArmorShaderDataprivate
_uRotationParamTerraria.Graphics.Shaders.ArmorShaderDataprivate
_uSaturationTerraria.Graphics.Shaders.ArmorShaderDataprivate
_uSaturationParamTerraria.Graphics.Shaders.ArmorShaderDataprivate
_uSecondaryColorTerraria.Graphics.Shaders.ArmorShaderDataprivate
_uSecondaryColorParamTerraria.Graphics.Shaders.ArmorShaderDataprivate
_uSourceRectParamTerraria.Graphics.Shaders.ArmorShaderDataprivate
_uTargetPositionTerraria.Graphics.Shaders.ArmorShaderDataprivate
_uTargetPositionParamTerraria.Graphics.Shaders.ArmorShaderDataprivate
_uTimeParamTerraria.Graphics.Shaders.ArmorShaderDataprivate
_uWorldPositionParamTerraria.Graphics.Shaders.ArmorShaderDataprivate
Apply(Entity entity, DrawData? drawData=null)Terraria.Graphics.Shaders.ArmorShaderDatainlinevirtual
Terraria::Graphics::Shaders::ShaderData.Apply()Terraria.Graphics.Shaders.ShaderDatainlinevirtual
ApplyDust()Terraria.Graphics.Shaders.ArmorShaderDatainline
applyingDustTerraria.Graphics.Shaders.ArmorShaderDataprivate
ArmorShaderData(Ref< Effect > shader, string passName)Terraria.Graphics.Shaders.ArmorShaderDatainline
dustEffectTerraria.Graphics.Shaders.ArmorShaderDataprivate
dustFrameTerraria.Graphics.Shaders.ArmorShaderDataprivate
GetDustEffect()Terraria.Graphics.Shaders.ArmorShaderDatainline
GetSecondaryShader(Entity entity)Terraria.Graphics.Shaders.ArmorShaderDatainlinevirtual
ShaderTerraria.Graphics.Shaders.ShaderData
ShaderData(Ref< Effect > shader, string passName)Terraria.Graphics.Shaders.ShaderDatainline
UseColor(float r, float g, float b)Terraria.Graphics.Shaders.ArmorShaderDatainline
UseColor(Color color)Terraria.Graphics.Shaders.ArmorShaderDatainline
UseColor(Vector3 color)Terraria.Graphics.Shaders.ArmorShaderDatainline
UseImage(string path)Terraria.Graphics.Shaders.ArmorShaderDatainline
UseOpacity(float alpha)Terraria.Graphics.Shaders.ArmorShaderDatainline
UseSaturation(float saturation)Terraria.Graphics.Shaders.ArmorShaderDatainline
UseSecondaryColor(float r, float g, float b)Terraria.Graphics.Shaders.ArmorShaderDatainline
UseSecondaryColor(Color color)Terraria.Graphics.Shaders.ArmorShaderDatainline
UseSecondaryColor(Vector3 color)Terraria.Graphics.Shaders.ArmorShaderDatainline
UseTargetPosition(Vector2 position)Terraria.Graphics.Shaders.ArmorShaderDatainline