terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Public Member Functions | |
SpawnConditionBestiaryOverlayInfoElement (string nameLanguageKey, int filterIconFrame, string overlayImagePath=null, Color? overlayColor=null) | |
Asset< Texture2D > | GetBackgroundOverlayImage () |
Color? | GetBackgroundOverlayColor () |
UIElement | GetFilterImage () |
string | GetSearchString (ref BestiaryUICollectionInfo info) |
string | GetDisplayNameKey () |
UIElement | ProvideUIElement (BestiaryUICollectionInfo info) |
void | GetDisplay (out Texture2D texture, out Rectangle frame) |
Public Attributes | |
Point | _filterIconFrame |
Properties | |
float | DisplayPriority [get, set] |
float | OrderPriority [get, set] |
int | DisplayTextPriority [get, set] |
bool | HideInPortraitInfo [get, set] |
Private Member Functions | |
void | AddOnHover (UIElement button) |
void | ShowButtonName (UIElement element) |
void< AddOnHover > | b__18_0 (UIElement e) |
Private Attributes | |
string | _overlayImagePath |
Color? | _overlayColor |
float< DisplayPriority > | k__BackingField |
float< OrderPriority > | k__BackingField |
string | _key |
Static Private Attributes | |
const int | framesPerRow = 16 |
const int | framesPerColumn = 5 |
Definition at line 11 of file SpawnConditionBestiaryOverlayInfoElement.cs.