terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ OrderPriority

float Terraria.GameContent.Bestiary.SpawnConditionBestiaryOverlayInfoElement.OrderPriority
getset

Implements Terraria.GameContent.Bestiary.IBestiaryPrioritizedElement.

Definition at line 35 of file SpawnConditionBestiaryOverlayInfoElement.cs.

36 {
38 [global::Cpp2ILInjected.Token(Token = "0x60047F7")]
39 [global::Cpp2ILInjected.Address(RVA = "0x81D86C", Offset = "0x81D86C", Length = "0x8")]
40 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
41 get
42 {
43 throw null;
44 }
46 [global::Cpp2ILInjected.Token(Token = "0x60047F8")]
47 [global::Cpp2ILInjected.Address(RVA = "0x81D874", Offset = "0x81D874", Length = "0x8")]
48 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
49 set
50 {
51 throw null;
52 }
53 }
class f__AnonymousType0<< Count > j__TPar