terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ AddSubMesh()

void Microsoft.Xna.Framework.Graphics.SpriteBatcher.AddSubMesh ( Effect effect,
Texture2D texture,
EffectPass overloadEffectPass )
inlineprivate

Definition at line 564 of file SpriteBatcher.cs.

565 {
566 throw null;
567 }