54 if (deflateStreamNative !=
null)
66 base.Dispose(num != 0
L);
127 return "Dest or count is negative.";
147 return base.WriteAsync(
source, cancellationToken);
153 throw new global::Cpp2IlInjected.AnalysisFailedException(
"CPP2IL failed to recover any usable IL for this method.");
273 while (asyncResult ==
null)
276 if (asyncResult !=
null)
285 throw new global::Cpp2IlInjected.AnalysisFailedException(
"CPP2IL failed to recover any usable IL for this method.");
291 throw new global::Cpp2IlInjected.AnalysisFailedException(
"CPP2IL failed to recover any usable IL for this method.");
336 throw new global::Cpp2IlInjected.AnalysisFailedException(
"CPP2IL failed to recover any usable IL for this method.");
347 throw new global::Cpp2IlInjected.AnalysisFailedException(
"CPP2IL failed to recover any usable IL for this method.");
351 throw new global::Cpp2IlInjected.AnalysisFailedException(
"CPP2IL failed to recover any usable IL for this method.");
410 throw new global::Cpp2IlInjected.AnalysisFailedException(
"CPP2IL failed to recover any usable IL for this method.");
416 throw new global::Cpp2IlInjected.AnalysisFailedException(
"CPP2IL failed to recover any usable IL for this method.");
443 throw new global::Cpp2IlInjected.AnalysisFailedException(
"CPP2IL failed to recover any usable IL for this method.");
class f__AnonymousType0<< Count > j__TPar
static void SuppressFinalize(object obj)
void Dispose(bool disposing)
IAsyncResult BeginInvoke(byte[] array, int offset, int count, AsyncCallback callback, object @object)
int Invoke(byte[] array, int offset, int count)
ReadMethod(object @object, IntPtr method)
int EndInvoke(IAsyncResult result)
void Invoke(byte[] array, int offset, int count)
void EndInvoke(IAsyncResult result)
IAsyncResult BeginInvoke(byte[] array, int offset, int count, AsyncCallback callback, object @object)
WriteMethod(object @object, IntPtr method)
DeflateStream(Stream stream, CompressionMode mode, bool leaveOpen, int windowsBits)
override IAsyncResult BeginWrite(byte[] array, int offset, int count, AsyncCallback asyncCallback, object asyncState)
override void EndWrite(IAsyncResult asyncResult)
override void SetLength(long value)
void WriteInternal(byte[] array, int offset, int count)
void WriteCore(ReadOnlySpan< byte > source)
DeflateStream(Stream compressedStream, CompressionMode mode, bool leaveOpen, bool gzip)
override int EndRead(IAsyncResult asyncResult)
override void Write(byte[] array, int offset, int count)
ValueTask WriteAsyncMemory(ReadOnlyMemory< byte > source, CancellationToken cancellationToken)
DeflateStreamNative native
override int Read(byte[] array, int offset, int count)
int ReadCore(Span< byte > destination)
DeflateStream(Stream stream, CompressionMode mode)
int ReadInternal(byte[] array, int offset, int count)
override IAsyncResult BeginRead(byte[] array, int offset, int count, AsyncCallback asyncCallback, object asyncState)
override long Seek(long offset, SeekOrigin origin)
ValueTask< int > ReadAsyncMemory(Memory< byte > destination, CancellationToken cancellationToken)
override void Dispose(bool disposing)