terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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AsyncCausalityStatus.cs
Go to the documentation of this file.
1
using
System
;
2
using
System.Runtime.CompilerServices
;
3
4
namespace
System.Threading.Tasks
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{
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// Token: 0x02000254 RID: 596
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[
FriendAccessAllowed
]
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internal
enum
AsyncCausalityStatus
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{
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// Token: 0x04000ACC RID: 2764
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Started
,
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// Token: 0x04000ACD RID: 2765
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Completed
,
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// Token: 0x04000ACE RID: 2766
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Canceled
,
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// Token: 0x04000ACF RID: 2767
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Error
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}
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}
j__TPar
class f__AnonymousType0<< Count > j__TPar
Definition
--f__AnonymousType0.cs:8
System.Runtime.CompilerServices
Definition
AsyncMethodBuilderAttribute.cs:4
System.Threading.Tasks.AsyncCausalityStatus
AsyncCausalityStatus
Definition
AsyncCausalityStatus.cs:9
System.Threading.Tasks.AsyncCausalityStatus.Completed
@ Completed
System.Threading.Tasks.AsyncCausalityStatus.Canceled
@ Canceled
System.Threading.Tasks.AsyncCausalityStatus.Started
@ Started
System.Threading.Tasks.AsyncCausalityStatus.Error
@ Error
System.Threading.Tasks
Definition
AsyncCausalityStatus.cs:5
System
Definition
__ComObject.cs:4
source
mscorlib
System
Threading
Tasks
AsyncCausalityStatus.cs
Generated by
1.10.0