terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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Debug_Layout.cs
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1using System;
4
5// Token: 0x020001D0 RID: 464
7{
8 // Token: 0x06000BFE RID: 3070 RVA: 0x0003BC28 File Offset: 0x00039E28
9 private void Awake()
10 {
11 }
12
13 // Token: 0x06000BFF RID: 3071 RVA: 0x0003BC38 File Offset: 0x00039E38
14 public Debug_Layout()
15 {
16 if (17146 == 0)
17 {
18 }
19 this.DebugIconColor = 17146;
20 if (17146 == 0)
21 {
22 }
23 base..ctor();
24 }
25
26 // Token: 0x04001041 RID: 4161
27 public static Debug_Layout Instance;
28
29 // Token: 0x04001042 RID: 4162
31
32 // Token: 0x04001043 RID: 4163
34
35 // Token: 0x04001044 RID: 4164
36 public float DebugIconScale = (float)16384;
37
38 // Token: 0x04001045 RID: 4165
40
41 // Token: 0x04001046 RID: 4166
43
44 // Token: 0x04001047 RID: 4167
46
47 // Token: 0x04001048 RID: 4168
49
50 // Token: 0x04001049 RID: 4169
52
53 // Token: 0x0400104A RID: 4170
55}
class f__AnonymousType0<< Count > j__TPar
TransactionButton_Layout Close
static Debug_Layout Instance
TransactionButton_Layout Send
LayoutCalculator.AnchorType DebugAnchor
TransactionButton_Layout Text
Panel_Layout Backing
Color DebugIconColor
float DebugIconScale
Vector2 DebugIconLocation
Vector2 DebugIconPickBorder