terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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Debug_Layout Class Reference
+ Inheritance diagram for Debug_Layout:

Public Member Functions

 Debug_Layout ()
 
void Save (BinaryWriter writer)
 
void Load (BinaryReader reader)
 
bool RefreshStyles ([Optional] string specificStyle)
 

Static Public Member Functions

static void LoadReleaseLayout ()
 
static bool LoadReleaseLayout (byte[] data)
 
static bool IsList (Type value)
 

Public Attributes

LayoutCalculator.AnchorType DebugAnchor = LayoutCalculator.AnchorType.BottomRight
 
Vector2 DebugIconLocation
 
float DebugIconScale = (float)16384
 
Vector2 DebugIconPickBorder = 17146
 
Color DebugIconColor
 
Panel_Layout Backing
 
TransactionButton_Layout Text
 
TransactionButton_Layout Send
 
TransactionButton_Layout Close
 
string name
 

Static Public Attributes

static Debug_Layout Instance
 

Private Member Functions

void Awake ()
 
void SaveFields (BinaryWriter writer, Type implementingType, object thisObject)
 
void LoadFields (BinaryReader reader, Type implementingType, object thisObject)
 
bool RefreshFields (Type implementingType, object thisObject, [Optional] string specificStyle)
 

Static Private Member Functions

static void SerialiseAtPath (BinaryWriter writer, Transform root)
 

Static Private Attributes

static List< LayoutDefinitionUIDefinitions
 
static Dictionary< Type, bool > typesEncountered
 
static StringBuilder output
 

Detailed Description

Definition at line 6 of file Debug_Layout.cs.


The documentation for this class was generated from the following file: