terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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ButtonFocus.cs
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1using System;
2using UnityEngine;
3
4namespace InterfaceMovement
5{
6 // Token: 0x0200000B RID: 11
8 {
9 // Token: 0x0600003C RID: 60 RVA: 0x00002D10 File Offset: 0x00000F10
10 private void Update()
11 {
12 Button focusedButton = base.transform.parent.GetComponent<ButtonManager>().focusedButton;
14 Vector3 position = base.transform.position;
15 Vector3 position2 = focusedButton.transform.position;
16 float deltaTime = Time.deltaTime;
17 }
18
19 // Token: 0x0600003D RID: 61 RVA: 0x00002D5C File Offset: 0x00000F5C
20 public ButtonFocus()
21 {
22 }
23 }
24}
class f__AnonymousType0<< Count > j__TPar
Component GetComponent(Type type)
Definition Component.cs:41
static float deltaTime
Definition Time.cs:14