terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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Button.cs
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1using System;
2using UnityEngine;
3
5{
6 // Token: 0x0200000A RID: 10
7 public class Button : MonoBehaviour
8 {
9 // Token: 0x06000039 RID: 57 RVA: 0x00002C9C File Offset: 0x00000E9C
10 private void Start()
11 {
12 }
13
14 // Token: 0x0600003A RID: 58 RVA: 0x00002CAC File Offset: 0x00000EAC
15 private void Update()
16 {
17 bool flag = base.transform.parent.GetComponent<ButtonManager>().focusedButton == this;
19 float deltaTime = Time.deltaTime;
20 Material material = this.cachedRenderer.material;
21 }
22
23 // Token: 0x0600003B RID: 59 RVA: 0x00002CFC File Offset: 0x00000EFC
24 public Button()
25 {
26 }
27
28 // Token: 0x04000022 RID: 34
30
31 // Token: 0x04000023 RID: 35
32 public Button up;
33
34 // Token: 0x04000024 RID: 36
35 public Button down;
36
37 // Token: 0x04000025 RID: 37
38 public Button left;
39
40 // Token: 0x04000026 RID: 38
41 public Button right;
42 }
43}
class f__AnonymousType0<< Count > j__TPar
Renderer cachedRenderer
Definition Button.cs:29
static float deltaTime
Definition Time.cs:14