terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ DrawLeftMenuButton()

void GUIPageIcons.DrawLeftMenuButton ( )
inline

Definition at line 650 of file GUIPageIcons.cs.

651 {
652 if (64 == 0)
653 {
654 }
655 int myPlayer = Main.myPlayer;
656 int num = 1;
657 bool editChest = Main.editChest;
658 long num2;
659 int num3;
660 if (num != 0)
661 {
662 if (true)
663 {
664 num2 = 0L;
665 return;
666 }
667 num3 = 17096;
668 }
670 if ((num3 != 0 && num3 == 0 && num3 == 0) || num3 == 0)
671 {
672 }
674 if (num2 != 0L)
675 {
676 return;
677 }
681 }
class f__AnonymousType0<< Count > j__TPar
static InterfaceProfile_Layout Active
static int myPlayer
Definition Main.cs:2337
static bool editChest
Definition Main.cs:2407
static XNAUnityRunner.ForcedInputMode PrimaryInputMode

References InterfaceStyles_Layout.Active, Controller.ControllerActionManager.AnyControllerConnected, InterfaceProfile_Layout.AnyOpen(), InterfaceProfile_Layout.Draw(), Terraria.Main.editChest, j__TPar, System.L, InterfaceProfile_Layout.LeftRightPageController(), Terraria.Main.myPlayer, and XNAUnityRunner.PrimaryInputMode.