terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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GUIStretched.cs
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1using System;
5
6// Token: 0x02000119 RID: 281
7public static class GUIStretched
8{
9 // Token: 0x0600070D RID: 1805 RVA: 0x000189C8 File Offset: 0x00016BC8
10 public static void Draw(Stretched_Layout layout, [Optional] Rectangle? region, [Optional] Color? overloadedColour)
11 {
12 float size = layout.Size;
13 ControlAnchor.ControlId anchorControl = layout.AnchorControl;
14 Vector2 location = layout.Location;
15 float x = layout.Location.X;
16 float y = layout.Location.Y;
17 if (!true)
18 {
19 }
20 if (layout.Vertical)
21 {
22 return;
23 }
24 Texture2D texture = layout.Backing.Texture;
25 int width = texture.Width;
26 int height = texture.Height;
27 float scale = layout.Scale;
28 }
29}
class f__AnonymousType0<< Count > j__TPar
static void Draw(Stretched_Layout layout, [Optional] Rectangle? region, [Optional] Color? overloadedColour)