terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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Stretched_Layout.cs
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1using System;
4
5// Token: 0x020001BB RID: 443
7public class Stretched_Layout
8{
9 // Token: 0x06000BD1 RID: 3025 RVA: 0x0003ADA4 File Offset: 0x00038FA4
11 {
12 if (17146 == 0)
13 {
14 }
15 this.Color = 17146;
16 base..ctor();
17 }
18
19 // Token: 0x04000EB5 RID: 3765
21
22 // Token: 0x04000EB6 RID: 3766
24
25 // Token: 0x04000EB7 RID: 3767
26 public Vector2 Location = 17146;
27
28 // Token: 0x04000EB8 RID: 3768
29 public Color Color;
30
31 // Token: 0x04000EB9 RID: 3769
32 public float Size;
33
34 // Token: 0x04000EBA RID: 3770
35 public float Scale;
36
37 // Token: 0x04000EBB RID: 3771
38 public bool Vertical;
39
40 // Token: 0x04000EBC RID: 3772
42}
class f__AnonymousType0<< Count > j__TPar
Texture_Layout Backing
LayoutCalculator.AnchorType Anchor
ControlAnchor.ControlId AnchorControl