terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ RefreshState()

void Terraria.UI.UserInterface.RefreshState ( )
inlinepackage

Definition at line 314 of file UserInterface.cs.

315 {
316 UIState currentState = this._currentState;
317 if (currentState != null)
318 {
319 currentState.Deactivate();
320 }
321 this.ResetState();
322 this._currentState.Activate();
323 UIState currentState2 = this._currentState;
324 }
class f__AnonymousType0<< Count > j__TPar

References Terraria.UI.UserInterface._currentState, Terraria.UI.UIElement.Activate(), Terraria.UI.UIElement.Deactivate(), j__TPar, and Terraria.UI.UserInterface.ResetState().