terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ Activate()

void Terraria.UI.UIElement.Activate ( )
inline

Definition at line 983 of file UIElement.cs.

984 {
985 if (!this._isInitialized)
986 {
987 this._isInitialized = true;
988 }
989 List<UIElement> elements = this.Elements;
990 }
class f__AnonymousType0<< Count > j__TPar
readonly List< UIElement > Elements

References Terraria.UI.UIElement._isInitialized, Terraria.UI.UIElement.Elements, and j__TPar.

Referenced by Terraria.GameContent.UI.States.UIVirtualKeyboard.DrawSelf(), and Terraria.UI.UserInterface.RefreshState().