terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ TransformNormal() [2/4]

static void Microsoft.Xna.Framework.Vector3.TransformNormal ( Vector3 normal,
Matrix matrix,
[Out] Vector3 result )
inlinestatic

Definition at line 788 of file Vector3.cs.

789 {
790 float x = normal.X;
791 float y = normal.Y;
792 float m = matrix.M21;
793 float m2 = matrix.M13;
794 float m3 = matrix.M23;
795 float z = normal.Z;
796 float m4 = matrix.M31;
797 float m5 = matrix.M33;
798 result.Z = x;
799 }
class f__AnonymousType0<< Count > j__TPar

References j__TPar, Microsoft.Xna.Framework.Vector3.X, Microsoft.Xna.Framework.Vector3.Y, and Microsoft.Xna.Framework.Vector3.Z.