terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
Loading...
Searching...
No Matches

◆ Transform() [2/8]

static void Microsoft.Xna.Framework.Vector3.Transform ( Vector3 position,
Matrix matrix,
[Out] Vector3 result )
inlinestatic

Definition at line 704 of file Vector3.cs.

705 {
706 float x = position.X;
707 float y = position.Y;
708 float m = matrix.M21;
709 float m2 = matrix.M13;
710 float m3 = matrix.M23;
711 float z = position.Z;
712 float m4 = matrix.M31;
713 float m5 = matrix.M33;
714 float m6 = matrix.M41;
715 float m7 = matrix.M43;
716 result.Z = x;
717 }
class f__AnonymousType0<< Count > j__TPar

References j__TPar, Microsoft.Xna.Framework.Vector3.X, Microsoft.Xna.Framework.Vector3.Y, and Microsoft.Xna.Framework.Vector3.Z.