VRTextureUsage< vrUsage > k__BackingField
GraphicsFormat graphicsFormat
TextureDimension< dimension > k__BackingField
ShadowSamplingMode< shadowSamplingMode > k__BackingField
int< height > k__BackingField
int< width > k__BackingField
int< mipCount > k__BackingField
int< msaaSamples > k__BackingField
int< volumeDepth > k__BackingField
RenderTextureCreationFlags _flags
RenderTextureMemoryless< memoryless > k__BackingField
readonly GraphicsFormat depthStencilFormat
GraphicsFormat< depthStencilFormat > k__BackingField
readonly TextureDimension dimension
GraphicsFormat< stencilFormat > k__BackingField
GraphicsFormat _graphicsFormat