terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ UpdateLightDecay()

void Terraria.Graphics.Light.LightingEngine.UpdateLightDecay ( )
inlineprivate

Definition at line 115 of file LightingEngine.cs.

116 {
117 LightMap workingLightMap = this._workingLightMap;
118 Vector3[] decayColors = workingLightMap._decayColors;
119 Vector3[] decayColors2 = workingLightMap._decayColors;
120 if (workingLightMap._decayColors == null)
121 {
122 }
123 int waterStyle = Main.waterStyle;
124 }
class f__AnonymousType0<< Count > j__TPar

References Terraria.Graphics.Light.LightingEngine._workingLightMap, j__TPar, and Terraria.Main.waterStyle.

Referenced by Terraria.Graphics.Light.LightingEngine.ProcessBlur().