terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ ServerLoopUpdateFrame()

static void Terraria.Netplay.ServerLoopUpdateFrame ( )
inlinestatic

Definition at line 408 of file Netplay.cs.

409 {
410 if (!true)
411 {
412 }
413 NetMessage.SyncDisconnectedPlayer(0);
414 }

References Terraria.NetMessage.SyncDisconnectedPlayer().

Referenced by XNAUnityRunner.OnApplicationQuit(), Microsoft.Xna.Framework.Game.UnityServerUpdate(), and Microsoft.Xna.Framework.Game.UnityUpdate().