terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
Loading...
Searching...
No Matches

◆ SyncDisconnectedPlayer()

static void Terraria.NetMessage.SyncDisconnectedPlayer ( int plr)
inlinestatic

Definition at line 257 of file NetMessage.cs.

258 {
259 if (!true)
260 {
261 }
262 NetMessage.EnsureLocalPlayerIsPresent();
263 }

References Terraria.NetMessage.EnsureLocalPlayerIsPresent().

Referenced by Terraria.Netplay.ServerLoopUpdateFrame().