103 return "Images/UI/Icon";
class f__AnonymousType0<< Count > j__TPar
static Vector2 DragOffset
static float PlayerScale(int index)
static void DrawPlayer(Player player, bool animated)
static Vector2 CharacterOffset
const float SINGLE_CLICK_DISTANCE
static GUISaveSynchronisation_FileList.Filter CurrentFilter
static void UpdateAnim(Player player, bool animated)
static void DrawCategories()
static int ScrollDragging
static List< WorldFileData > SortedWorldData
static GUIControllerSaveSynchronisation_FileListPlayer _playerController
static List< PlayerFileData > SortedPlayerData
static void DrawWorlds(List< WorldFileData > worldFiles)
GUISaveSynchronisation_FileList()
static DateTime LastTouchTime
static void WorldDraw(ItemGrid_Layout gridLayout, int index, Vector2 position, float scale)
static int SelectedPlayerItem
static GUISaveSynchronisation_FileList()
static float ScrollMomentum
static void PlayerOver(int index)
static void DrawWorld(WorldFileData worldData)
static Vector2 LastTouchMouse
static float ScrollOffset
static void DrawPlayers(List< PlayerFileData > playerFiles)
static void WorldOver(int index)
static DateTime LastSelectTime
static float WorldScale(int index)
static int SelectedWorldItem
static GUIControllerSaveSynchronisation_FileListWorld _worldController
static void PlayerDraw(ItemGrid_Layout gridLayout, int index, Vector2 position, float scale)
static Texture2D GetWorldIcon(WorldFileData worldData)
const double DOUBLE_CLICK_TIME
static bool mouseLeftRelease