terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
Loading...
Searching...
No Matches
AnimatedTexture_Layout.cs
Go to the documentation of this file.
1using System;
4
5// Token: 0x020001A8 RID: 424
8{
9 // Token: 0x06000B76 RID: 2934 RVA: 0x0003A2A4 File Offset: 0x000384A4
11 {
12 if (!true)
13 {
14 }
15 this.Color = 1;
16 base..ctor();
17 }
18
19 // Token: 0x04000DC6 RID: 3526
21
22 // Token: 0x04000DC7 RID: 3527
24
25 // Token: 0x04000DC8 RID: 3528
26 public Vector2 Location = 1;
27
28 // Token: 0x04000DC9 RID: 3529
29 public Vector2 Size;
30
31 // Token: 0x04000DCA RID: 3530
32 public bool AnchorForSize;
33
34 // Token: 0x04000DCB RID: 3531
36
37 // Token: 0x04000DCC RID: 3532
39
40 // Token: 0x04000DCD RID: 3533
42
43 // Token: 0x04000DCE RID: 3534
45
46 // Token: 0x04000DCF RID: 3535
48
49 // Token: 0x04000DD0 RID: 3536
50 public Color Color;
51
52 // Token: 0x04000DD1 RID: 3537
54
55 // Token: 0x04000DD2 RID: 3538
56 public int NumXFrames;
57
58 // Token: 0x04000DD3 RID: 3539
59 public int NumYFrames;
60}
class f__AnonymousType0<< Count > j__TPar
LayoutCalculator.AnchorType SizeAnchor
ControlAnchor.ControlId AnchorControl
LayoutCalculator.AnchorType Anchor
ControlAnchor.ControlId SizeAnchorControl