terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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AnimatedTexture_Layout.cs
Go to the documentation of this file.
1
using
System
;
2
using
Microsoft.Xna.Framework
;
3
using
Microsoft.Xna.Framework.Graphics
;
4
5
// Token: 0x020001A8 RID: 424
6
[
Serializable
]
7
public
class
AnimatedTexture_Layout
8
{
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// Token: 0x06000B76 RID: 2934 RVA: 0x0003A2A4 File Offset: 0x000384A4
10
public
AnimatedTexture_Layout
()
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{
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if
(!
true
)
13
{
14
}
15
this.Color
= 1;
16
base
..ctor();
17
}
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19
// Token: 0x04000DC6 RID: 3526
20
public
ControlAnchor.ControlId
AnchorControl
;
21
22
// Token: 0x04000DC7 RID: 3527
23
public
LayoutCalculator.AnchorType
Anchor
=
LayoutCalculator
.
AnchorType
.CentreBoth;
24
25
// Token: 0x04000DC8 RID: 3528
26
public
Vector2
Location
= 1;
27
28
// Token: 0x04000DC9 RID: 3529
29
public
Vector2
Size
;
30
31
// Token: 0x04000DCA RID: 3530
32
public
bool
AnchorForSize
;
33
34
// Token: 0x04000DCB RID: 3531
35
public
ControlAnchor.ControlId
SizeAnchorControl
;
36
37
// Token: 0x04000DCC RID: 3532
38
public
LayoutCalculator.AnchorType
SizeAnchor
=
LayoutCalculator
.
AnchorType
.CentreBoth;
39
40
// Token: 0x04000DCD RID: 3533
41
public
Vector2
SizeLocation
;
42
43
// Token: 0x04000DCE RID: 3534
44
public
Vector2
PickBorder
;
45
46
// Token: 0x04000DCF RID: 3535
47
public
Vector2
PickOffset
;
48
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// Token: 0x04000DD0 RID: 3536
50
public
Color
Color
;
51
52
// Token: 0x04000DD1 RID: 3537
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public
Texture_Layout
Texture
;
54
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// Token: 0x04000DD2 RID: 3538
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public
int
NumXFrames
;
57
58
// Token: 0x04000DD3 RID: 3539
59
public
int
NumYFrames
;
60
}
j__TPar
class f__AnonymousType0<< Count > j__TPar
Definition
--f__AnonymousType0.cs:8
AnimatedTexture_Layout.Location
Vector2 Location
Definition
AnimatedTexture_Layout.cs:26
AnimatedTexture_Layout.SizeAnchor
LayoutCalculator.AnchorType SizeAnchor
Definition
AnimatedTexture_Layout.cs:38
AnimatedTexture_Layout.Size
Vector2 Size
Definition
AnimatedTexture_Layout.cs:29
AnimatedTexture_Layout.AnimatedTexture_Layout
AnimatedTexture_Layout()
Definition
AnimatedTexture_Layout.cs:10
AnimatedTexture_Layout.PickBorder
Vector2 PickBorder
Definition
AnimatedTexture_Layout.cs:44
AnimatedTexture_Layout.AnchorControl
ControlAnchor.ControlId AnchorControl
Definition
AnimatedTexture_Layout.cs:20
AnimatedTexture_Layout.Color
Color Color
Definition
AnimatedTexture_Layout.cs:50
AnimatedTexture_Layout.Anchor
LayoutCalculator.AnchorType Anchor
Definition
AnimatedTexture_Layout.cs:23
AnimatedTexture_Layout.Texture
Texture_Layout Texture
Definition
AnimatedTexture_Layout.cs:53
AnimatedTexture_Layout.AnchorForSize
bool AnchorForSize
Definition
AnimatedTexture_Layout.cs:32
AnimatedTexture_Layout.NumXFrames
int NumXFrames
Definition
AnimatedTexture_Layout.cs:56
AnimatedTexture_Layout.NumYFrames
int NumYFrames
Definition
AnimatedTexture_Layout.cs:59
AnimatedTexture_Layout.SizeLocation
Vector2 SizeLocation
Definition
AnimatedTexture_Layout.cs:41
AnimatedTexture_Layout.SizeAnchorControl
ControlAnchor.ControlId SizeAnchorControl
Definition
AnimatedTexture_Layout.cs:35
AnimatedTexture_Layout.PickOffset
Vector2 PickOffset
Definition
AnimatedTexture_Layout.cs:47
AnimatedTexture_Layout
Definition
AnimatedTexture_Layout.cs:8
ControlAnchor.ControlId
ControlId
Definition
ControlAnchor.cs:480
LayoutCalculator.AnchorType
AnchorType
Definition
LayoutCalculator.cs:373
LayoutCalculator
Definition
LayoutCalculator.cs:12
Texture_Layout
Definition
Texture_Layout.cs:12
Microsoft.Xna.Framework.Graphics
Definition
Blend.cs:4
Microsoft.Xna.Framework
Definition
AudioChannels.cs:4
System.Reflection.TypeAttributes.Serializable
@ Serializable
System
Definition
__ComObject.cs:4
Microsoft.Xna.Framework.Graphics.Color
Definition
Color.cs:12
Microsoft.Xna.Framework.Vector2
Definition
Vector2.cs:10
source
AnimatedTexture_Layout.cs
Generated by
1.10.0