terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
Loading...
Searching...
No Matches

◆ StartFade()

void SoundInstance.StartFade ( float fadeTarget,
DateTime fadeStart,
DateTime targetTime )
inline

Definition at line 165 of file SoundInstance.cs.

166 {
168 if (!true)
169 {
170 }
172 bool flag = finishTime > utcNow;
173 SoundChannel channel = this._channel;
176 float volume = channel.AudioSource.volume;
179 if (channel == null)
180 {
181 }
182 bool flag2 = fadeEnd > finishTime2;
185 this._fading = true;
186 }
class f__AnonymousType0<< Count > j__TPar
AudioSource AudioSource
DateTime _fadeEnd
DateTime FinishTime
SoundChannel _channel
static DateTime UtcNow
Definition DateTime.cs:1318

References _channel, _fadeEnd, SoundChannel.AudioSource, FinishTime, j__TPar, System.DateTime.UtcNow, and UnityEngine.AudioSource.volume.