terraria-cpp2il-methodrecon
v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
Loading...
Searching...
No Matches
AudioSource.cs
Go to the documentation of this file.
1
using
System
;
2
using
UnityEngine.Audio
;
3
using
UnityEngine.Bindings
;
4
using
UnityEngine.Internal
;
5
6
namespace
UnityEngine
7
{
8
// Token: 0x0200000A RID: 10
9
[
StaticAccessor
(
"AudioSourceBindings"
,
StaticAccessorType
.DoubleColon)]
10
[
RequireComponent
(
typeof
(
Transform
))]
11
public
sealed
class
AudioSource
:
AudioBehaviour
12
{
13
// Token: 0x06000016 RID: 22 RVA: 0x000022E8 File Offset: 0x000004E8
14
private
static
void
SetPitch
([NotNull(
"ArgumentNullException"
)]
AudioSource
source
,
float
pitch
)
15
{
16
throw
new
MissingMethodException
();
17
}
18
19
// Token: 0x06000017 RID: 23 RVA: 0x000022FC File Offset: 0x000004FC
20
private
static
void
PlayHelper
([NotNull(
"ArgumentNullException"
)]
AudioSource
source
,
ulong
delay)
21
{
22
throw
new
MissingMethodException
();
23
}
24
25
// Token: 0x06000018 RID: 24 RVA: 0x00002310 File Offset: 0x00000510
26
private
void
Stop
(
bool
stopOneShots
)
27
{
28
throw
new
MissingMethodException
();
29
}
30
31
// Token: 0x17000004 RID: 4
32
// (get) Token: 0x06000019 RID: 25 RVA: 0x00002324 File Offset: 0x00000524
33
// (set) Token: 0x0600001A RID: 26 RVA: 0x00002338 File Offset: 0x00000538
34
public
float
volume
35
{
36
get
37
{
38
throw
new
MissingMethodException
();
39
}
40
set
41
{
42
throw
new
MissingMethodException
();
43
}
44
}
45
46
// Token: 0x17000005 RID: 5
47
// (set) Token: 0x0600001B RID: 27 RVA: 0x0000234C File Offset: 0x0000054C
48
public
float
pitch
49
{
50
set
51
{
52
throw
new
MissingMethodException
();
53
}
54
}
55
56
// Token: 0x17000006 RID: 6
57
// (get) Token: 0x0600001C RID: 28 RVA: 0x00002360 File Offset: 0x00000560
58
// (set) Token: 0x0600001D RID: 29 RVA: 0x00002374 File Offset: 0x00000574
59
[
NativeProperty
(
"SecPosition"
)]
60
public
float
time
61
{
62
get
63
{
64
throw
new
MissingMethodException
();
65
}
66
set
67
{
68
throw
new
MissingMethodException
();
69
}
70
}
71
72
// Token: 0x17000007 RID: 7
73
// (set) Token: 0x0600001E RID: 30 RVA: 0x00002388 File Offset: 0x00000588
74
[
NativeProperty
(
"AudioClip"
)]
75
public
AudioClip
clip
76
{
77
set
78
{
79
throw
new
MissingMethodException
();
80
}
81
}
82
83
// Token: 0x17000008 RID: 8
84
// (set) Token: 0x0600001F RID: 31 RVA: 0x0000239C File Offset: 0x0000059C
85
public
AudioMixerGroup
outputAudioMixerGroup
86
{
87
set
88
{
89
throw
new
MissingMethodException
();
90
}
91
}
92
93
// Token: 0x06000020 RID: 32 RVA: 0x000023B0 File Offset: 0x000005B0
94
[
ExcludeFromDocs
]
95
public
void
Play
()
96
{
97
throw
new
MissingMethodException
();
98
}
99
100
// Token: 0x06000021 RID: 33 RVA: 0x000023C4 File Offset: 0x000005C4
101
public
void
Stop
()
102
{
103
throw
new
MissingMethodException
();
104
}
105
106
// Token: 0x17000009 RID: 9
107
// (set) Token: 0x06000022 RID: 34 RVA: 0x000023D8 File Offset: 0x000005D8
108
public
bool
loop
109
{
110
set
111
{
112
throw
new
MissingMethodException
();
113
}
114
}
115
116
// Token: 0x1700000A RID: 10
117
// (set) Token: 0x06000023 RID: 35 RVA: 0x000023EC File Offset: 0x000005EC
118
[
NativeProperty
(
"StereoPan"
)]
119
public
float
panStereo
120
{
121
set
122
{
123
throw
new
MissingMethodException
();
124
}
125
}
126
127
// Token: 0x1700000B RID: 11
128
// (set) Token: 0x06000024 RID: 36 RVA: 0x00002400 File Offset: 0x00000600
129
public
int
priority
130
{
131
set
132
{
133
throw
new
MissingMethodException
();
134
}
135
}
136
}
137
}
j__TPar
class f__AnonymousType0<< Count > j__TPar
Definition
--f__AnonymousType0.cs:8
System.MissingMethodException
Definition
MissingMethodException.cs:9
UnityEngine.AudioBehaviour
Definition
AudioBehaviour.cs:7
UnityEngine.AudioClip
Definition
AudioClip.cs:13
UnityEngine.AudioSource.panStereo
float panStereo
Definition
AudioSource.cs:120
UnityEngine.AudioSource.loop
bool loop
Definition
AudioSource.cs:109
UnityEngine.AudioSource.Stop
void Stop(bool stopOneShots)
Definition
AudioSource.cs:26
UnityEngine.AudioSource.clip
AudioClip clip
Definition
AudioSource.cs:76
UnityEngine.AudioSource.SetPitch
static void SetPitch([NotNull("ArgumentNullException")] AudioSource source, float pitch)
Definition
AudioSource.cs:14
UnityEngine.AudioSource.pitch
float pitch
Definition
AudioSource.cs:49
UnityEngine.AudioSource.Stop
void Stop()
Definition
AudioSource.cs:101
UnityEngine.AudioSource.Play
void Play()
Definition
AudioSource.cs:95
UnityEngine.AudioSource.time
float time
Definition
AudioSource.cs:61
UnityEngine.AudioSource.outputAudioMixerGroup
AudioMixerGroup outputAudioMixerGroup
Definition
AudioSource.cs:86
UnityEngine.AudioSource.priority
int priority
Definition
AudioSource.cs:130
UnityEngine.AudioSource.PlayHelper
static void PlayHelper([NotNull("ArgumentNullException")] AudioSource source, ulong delay)
Definition
AudioSource.cs:20
UnityEngine.AudioSource.volume
float volume
Definition
AudioSource.cs:35
UnityEngine.AudioSource
Definition
AudioSource.cs:12
UnityEngine.Audio.AudioMixerGroup
Definition
AudioMixerGroup.cs:9
UnityEngine.RequireComponent
Definition
RequireComponent.cs:10
UnityEngine.Transform
Definition
Transform.cs:17
ulong
System.ExceptionArgument.source
@ source
System
Definition
__ComObject.cs:4
UnityEngine.Audio
Definition
AudioClipPlayable.cs:7
UnityEngine.Bindings.StaticAccessorType
StaticAccessorType
Definition
StaticAccessorType.cs:8
UnityEngine.Bindings
Definition
CodegenOptions.cs:4
UnityEngine.Internal
Definition
DefaultValueAttribute.cs:4
UnityEngine
Definition
_AndroidJNIHelper.cs:6
source
UnityEngine.AudioModule
UnityEngine
AudioSource.cs
Generated by
1.10.0