terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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SoundChannel.cs
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1using System;
2using UnityEngine;
3
4// Token: 0x0200004F RID: 79
5public class SoundChannel
6{
7 // Token: 0x1700006D RID: 109
8 // (get) Token: 0x060001A5 RID: 421 RVA: 0x00004D14 File Offset: 0x00002F14
9 // (set) Token: 0x060001A6 RID: 422 RVA: 0x00004D28 File Offset: 0x00002F28
11 {
12 get
13 {
14 return this._currentSound;
15 }
16 set
17 {
18 if (this._currentSound != null)
19 {
20 }
22 }
23 }
24
25 // Token: 0x060001A7 RID: 423 RVA: 0x00004D44 File Offset: 0x00002F44
26 public SoundChannel()
27 {
28 }
29
30 // Token: 0x0400011C RID: 284
32
33 // Token: 0x0400011D RID: 285
35}
class f__AnonymousType0<< Count > j__TPar
SoundInstance _currentSound
AudioSource AudioSource
SoundInstance CurrentSound